How do we build new worlds?
Industry & Talent Day – June 2nd
Tuesday focuses on the people and ecosystem behind the creative industries – bringing together policymakers, industry leaders, students and founders.
Please note: Separate sign-ups for these events:
• Arctic Game Policy Summit – signup here
• LTU Gradshow (Game dev & VFX)
• World Builder Mingle & Arctic Game Incubator Graduation – signup here
Program – June 3rd, 2026
08:20 – Registration opens
09:00 – Start at Hall 1
Welcome World-Builders!
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09:20
-09:40
3 June
Biostaden Aveny – Hall 1
Håkan Lidbo – Founder, Rumtiden Idea Lab
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09:50
-10:10
3 June
Biostaden Aveny – Hall 1
Emma Lindahl – Head of ICAx, ICA Group’s innovation hub
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10:30
-10:50
3 June
Biostaden Aveny – Hall 1
Emnet Mulugeta – Cinematics Director, Goodbye Kansas
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11:00
-11:20
3 June
Biostaden Aveny – Hall 1
Karin Tidbeck – Author, Translator and Freelance Writer, Grammasaurus
11:20–11:50 – World-Hopper Pass
11:50–12:00 – 3, 2, 1… Lift Off!
12:00 – Break
12:30 – Explore New Worlds
You’ll move between different worlds throughout the day.
In the afternoon, four parallel worlds open up across three different locations. To keep the experience focused, you can join one session per time slot. You’ll choose your afternoon sessions on site during the morning. Guides will be there to escort you between worlds if you’d like a hand navigating the journey.
Lunch is served during the first session.
The afternoon is yours to design. After purchasing your ticket, you will receive a Meet to Match invite via email to pre-book your jam sessions. Seats are limited, book early. The sessions below are grouped by world, start exploring!
World: Imagination @ Try New Things
12:30
-15:30
3 June
Storgatan 26, Skellefteå
Where do new worlds begin? What powers a world?
Sessions – Imagination
12:30
-13:15
3 June
Try New Things
Adam Kline – Party World — Imagination Edition
13:15
-13:45
3 June
Try New Things
Håkan Lidbo – Imagination Training Camp
14:15
-14:45
3 June
Try New Things
Anneli Larsson – Face Modelling
15:00
-15:30
3 June
Try New Things
Ian Wilson – Artistic Alchemy
World: Collaboration @ Ohmy
12:30
-15:30
3 June
Nygatan 52A, Skellefteå
How do new worlds grow and how do we collaborate to build them?
Sessions – Collaboration
12:30
-13:15
3 June
Oh My
Lisa Önnerlöv – The Universe of Process Control
13:30
-14:00
3 June
Oh My
Adam Kline – Party World — Collaboration Edition
14:15
-14:45
3 June
Oh My
Guido Schmidt – Creativity in Constraints
14:45
-15:15
3 June
Oh My
Emma Lindahl – When Worlds Collide
World: Tools @ Biostaden Aveny
12:30
-15:30
3 June
Biostaden Aveny – Hall 1, Skellefteå
How do we make new worlds a reality? How do fictional worlds become believable?
Sessions – Tools
12:30
-13:15
3 June
Biostaden Aveny, Hall 1
Emnet Mulugeta – How Worlds Become Real
13:30
-14:00
3 June
Biostaden Aveny, Hall 1
Rasmus Tammia – Accelerating Industrial AI and Automation in Mining with Boliden Edge Lab
14:15
-14:45
3 June
Biostaden Aveny, Hall 1
Adam Kline – Party World — Tools Edition
15:00
-15:30
3 June
Biostaden Aveny, Hall 1
LTU Panel, Future Tools & Skills
World: Mythology @ Biostaden Aveny
12:30
-15:30
3 June
Biostaden Aveny – Hall 2, Skellefteå
What holds new worlds together? What keeps a world alive?
Sessions – Mythology
12:30
-13:15
3 June
Biostaden Aveny, Hall 2
Benjamin Vehling – From Affair to Curriculum: A Producers Bet on AI-Assisted Game Dev for Indies
13:30
-14:00
3 June
Biostaden Aveny, Hall 2
Basia Karpiński – From Scene to Screen: Preparing Unreal Environments for Virtual Production
14:15
-14:45
3 June
Biostaden Aveny, Hall 2
Karin Tidbeck – Small Gods: Creating a World in 30 Minutes
14:45
-15:15
3 June
Biostaden Aveny, Hall 2
Adam Kline – Party World — Mythology Edition
15:45 – Re-entry Panel Chat
With World Leaders – what happened in the worlds?
Location: Biostaden Aveny, Hall 1
The worlds have closed. The world leaders reunite on stage to compare notes — what sparked, what surprised, and what ideas are worth bringing back. A collective debrief before touchdown.
16:15–16:20 — Touchdown Ceremony
Location: Biostaden Aveny, Hall 1
A celebration and closing moment before the evening begins.
19:00 — After Party — A Freshly Built World
Location: Try New Things
The theme was co-created during the day. Now it comes to life. Welcome to the world you built. Please note that the party is organised by Try New Things.
June 2 – World-Builder Mingle
Join us for a relaxed evening mingle, a perfect wrap-up to the day’s Gradshow and Arctic Game Policy Summit on campus. Explore demo stations, enjoy snacks, catch short pitches, and get a early look at what’s coming at Wednesday’s Creative Connect.
Free to attend. Sign up to help us plan.
Starts: 17.00, June 2
Location: Lions Bar, Strandgatan 38, Skellefteå
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June 3 – After party!
The evening continues with an afterparty hosted by our partner Try New Things, starting at 19:00. Please respect the start time and avoid arriving earlier, as the main event will be taking place until then.
Expect a vibrant atmosphere with music, great company, and summery vibes in an inspiring setting.
Starts: 19.00
Location: Try New Things HQ, Storgatan 26, Skellefteå
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About Skeå: Creative Connect 2026
Skeå Creative Connect brings together people from game development, VFX, digital product development, traditional industry and beyond. Different sectors. Different perspectives. One shared curiosity about creativity and what happens when worlds collide. Because that’s where new collaborations begin.
Last year, more than 250 people joined us, along with keynote speakers from across Sweden, all connected to the local community. This year we’re aiming even higher. More voices. More unexpected meetings. And more opportunities to create something new together.
Skeå Creative Connect is a convention organized by Skellefteå Science City and Arctic Game that brings people together, builds creative communities, and fosters innovation.
What you’ll get:
- New collaborations across industries
- Fresh perspectives on your work
- Inspiration you can apply directly
- Access to talks, workshops and networking
Meet to Match
This is a structured networking format included with every ticket. Attendees are matched with relevant contacts from other industries and disciplines for short, focused meetings during the day. It removes the awkwardness of cold networking and makes sure you leave the event with at least a few genuinely useful new connections.
Who it’s for: Industry innovators. Game developers. Filmmakers. Designers. Engineers. Product developers. If you’re building something, and curious about how others do it – this is for you.
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